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murrty1 avatar murrty1 commented on May 21, 2024

This isn't related to the issue, but I also wanted to say this is my favorite save export/import homebrew, as well as your 3DS one.

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J-D-K avatar J-D-K commented on May 21, 2024

Switch can't use UTF16 like 3DS. This is normal. It's the accented e that causes it. I think I added code for someone that replaces it, but I haven't had time to complete that yet.

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AnalogMan151 avatar AnalogMan151 commented on May 21, 2024

Even if it could replace invalid chars with an underscore or space, it would still make it easier finding the save on the SD card.

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J-D-K avatar J-D-K commented on May 21, 2024

Sorry it took so long, but I don't think that's doable. It would replace all Japanese characters with underscores and spaces, which could lead to a lot of issues.

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J-D-K avatar J-D-K commented on May 21, 2024

So, I know this isn't ideal, but I'm going to close this now. I've added a file that can be loaded from the JKSV folder named titleDefs.txt. Adding a line like 01006C300E9F0000 = "DQXIS", for example, will override Dragon Quest XI's usual title id folder. Pokemon titles have been fixed for a while.

I've been looking at this on and off and it's going to be a never ending battle. I've added symbols to the verboten array, like the symbol, yet South Park still trips the filter. The Witcher 3 trips it too, because they're using unicode characters. There's way too much for me to go through and filter/replace it all while keeping other languages working 100%. As much as I dislike having to have people edit files, this is my solution. You have to look up the title ID once and name it yourself, but then you have an easy to locate folder forever. Maybe down the road I'll work on some kind of database or something for these.

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