Comments (5)
Also, I fixed this by hand in my fork if you want to see exactly where this popped up. Obviously this is just a super short term solution so I could keep on developing. Would be great to figure out the root cause.
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Are you trying to use OBJLoader or OBJLoader2 ?
Any of them need to include Loader... this is weird ! Maybe a missing dependency...
from threejs-full-es6.
This was when I was using OBJLoader. I recently switched to OBJLoader2, but this should probably be an easy switch.
You are 100% right though. I think that issue is actually in MaterialLoader.js. It uses Loader but doesn't have an import for {Loader } from '../loaders/Loader.js'
Do you want me to put in a pull request for this?
from threejs-full-es6.
I'm having different issues with the newest release, but this seems to be fixed. I think that this specific can be closed.
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Ok thanks for the feedback.
Could you open new issues with the newest release ?
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Related Issues (16)
- Missing dependencies HOT 4
- Missed "Loader" import in MTLLoader HOT 3
- Reflector missing import { _Math } from '../math/Math' HOT 1
- GLTFLoader: Missing Loader import from THREE HOT 1
- OBJLoader2 doesn't work if all materials don't have texture HOT 2
- Is there any way of selecting which branch of three.js is being converted? HOT 3
- LoaderSupport breaks when using async option in ObjLoader2 HOT 2
- Uncaught TypeError: FunctionNode is not a constructor at three:84450 HOT 5
- LineSegments: THREE.Object3D.add: object not an instance of THREE.Object3D. HOT 12
- Unable to convert some files HOT 8
- Cannot assign to read-only property 'exports' of object '#' HOT 6
- Can't load FBX files HOT 4
- Could not find a declaration file for module 'threejs-full-es6' HOT 3
- isPowerOfTwo does not exist on Math HOT 1
- Import error HOT 5
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