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IsaacKaKit's Projects

3dpointcloud-iterativeclosestpoint icon 3dpointcloud-iterativeclosestpoint

Iterative Closest Point Algorithm is one of the best algorithm to register 3D Point Clouds. This code is about registration/alignment of point cloud data collected for an object from different camera positions.

ap3dg-icp icon ap3dg-icp

Coursework on Iterative Closest Point registration

cmbi icon cmbi

Computational Modelling

cmbicw1 icon cmbicw1

Computational Modelling for Biomedical Imaging

compm080-compgv18 icon compm080-compgv18

COMPM080/GV18: Acquisition and Processing of 3D Geometry - course framework

derivatives icon derivatives

Power and phase spectrum, DtG filtering and BIF classification

mesh-simplification icon mesh-simplification

Implementation of the paper of Surface Simplification Using Quadric Error Metrics by Michael Garland and Paul S.heckbert

mesh-simplify icon mesh-simplify

An implement of Mesh Simplification. Course project of Computer Graphics.

meshsimplification icon meshsimplification

An implementation of Surface Simplification Using Quadric Error Metrics (https://www.cs.cmu.edu/~./garland/Papers/quadrics.pdf)

opengl-rendering-rasterization-techniques icon opengl-rendering-rasterization-techniques

This repo shows the webGL code for different types of rendering techniques right from the most basic one which is Rasterization, to Ray Tracing to the most realistic one called Global Illumination/Path Tracing. The rendered scenes are the most basic ones.

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