Comments (2)
I think this is because that jaws detects the left-press so jaws.pressed("left") keeps returns true.. but it doesn't detect the keyup cause it happens in the other tab.
Hm, this could probably be prevented by resetting any all jaws key-states on the onblur event ...
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Fixed in 131c775
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Related Issues (20)
- Cannot rotate sprite properly HOT 6
- More SpriteSheet flexibility HOT 1
- Feature? Delete from TileMap HOT 3
- PixelMap 'tainted cross-origin data' in chrome 25 HOT 2
- Rotate viewport HOT 7
- Question: how to use jaws.Text? HOT 2
- nevermind
- Gamepad support, multiplayer considerations? HOT 3
- jaws.Assets() Arrays vs. Objects
- Question: Setting a sprite's color to an RGBA array instead of a named value
- Please replace the word "Fuchia" in your files (assets.js?) with the correct "fuchsia" (with an S). HOT 1
- Add project Jaws in Bower (A package manager for the web)
- html character encoding
- About the viewport bound HOT 2
- numpad0 keycode missing HOT 2
- Feature request: tilemap ROW and COL returned
- Sprite.setImage doesn't take into account scale_image HOT 1
- Setting the frame_direction property of an animation to -1 causes the animation to loop on the first frame. HOT 2
- jaws.Parallax.add_layer use jaws.Parallax.prototype.default_options.layers HOT 3
- Feature Request: Text Support HOT 2
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