Name: Henrique Selau de Oliveira
Type: User
Bio: Game and App Developer, Audiovisual Producer and Graphic Designer.
Location: Brasil, Alvorada - RS
Henrique Selau de Oliveira's Projects
Destinado a jogadores do Advanced Roleplay e servidores associados com habilidades de programação que se voluntariam a criar coisas simples como 3rd Developer. Na wiki deste repositório será catalogada as funções que podem ser utilizadas nos sistemas.
SAMP Dialog Center Text
A simple FlappyBird game made in C using Raylib
:zap: Dynamically generated stats for your github readmes
Library for Multi Theft Auto: San Andreas that lets you add new models to your server
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
Run GTA:SA multiple times
The classic Pacman recreated using the Godot Engine.
Collection of algorithms implemented in Pawn and useful functions for SAMP, or in the future, in Openmp.
A simple and easy-to-use library to enjoy videogames programming
Open source reimplementation of GTA San Andreas game engine in Unity
A PvP SA:MP survival gamemode. The aim of the game is to find supplies such as tools or weapons to help you survive, either alone or in a group.
A simple project made in Java, trying to reconstruct in a basic way the classic Snake game.
a simple WinForm snake game written in C#, for my university C# course
A Fabric mod designed to improve frame rates and reduce micro-stutter
Pawn language natives for open.mp
The open.mp web services monorepo. Homepage, documentation, server index, and more! All in one place.
The open.mp API documentation
A simple game made in C using Raylib inspired by the Legend of Zelda gameplay.