Comments (2)
bgeo files can be directly imported in Houdini. For Maya you need an additional plugin like:
http://redpawfx.github.io/partio/
Or you can use these files to reconstruct the surface of the fluids with tools like:
http://www.mootzoid.com/plugin/empolygonizer5
from splishsplash.
Awesome, thanks for the information!
from splishsplash.
Related Issues (20)
- Benchmarks using different CPUs, GPUs and RAM size.
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