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InfinityRaider avatar InfinityRaider commented on July 25, 2024

Leaving this here because it can be useful for @arrrrik :

[18:46:17] [Client thread/ERROR]: The missing resources for domain elemental_invocations are:
[18:46:17] [Client thread/ERROR]: textures/items/debugger.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_water_0.png
[18:46:17] [Client thread/ERROR]: textures/items/elemental_core_fire.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_air_3.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_death_1.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_earth_3.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_water_1.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_life_2.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_fire_1.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_air_2.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_fire_4.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_life_1.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_earth_1.png
[18:46:17] [Client thread/ERROR]: textures/items/elemental_core_life.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_water_2.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_earth_2.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_death_0.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_fire_0.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_death_4.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_earth_0.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_life_0.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_water_3.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_fire_3.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_air_1.png
[18:46:17] [Client thread/ERROR]: textures/items/elemental_core_water.png
[18:46:17] [Client thread/ERROR]: textures/items/elemental_core_death.png
[18:46:17] [Client thread/ERROR]: textures/items/elemental_core_earth.png
[18:46:17] [Client thread/ERROR]: textures/items/elemental_core_air.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_death_3.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_life_4.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_air_4.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_water_4.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_life_3.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_fire_2.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_air_0.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_earth_4.png
[18:46:17] [Client thread/ERROR]: textures/items/wand_death_2.png
[18:46:17] [Client thread/ERROR]: textures/items/wand.png

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arrrrik avatar arrrrik commented on July 25, 2024

I'm working on an actual logo, but I threw in a joke debugger texture for now.

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InfinityRaider avatar InfinityRaider commented on July 25, 2024

Alright, can you make the charges slightly transparent?
Btw the charges go in anohter sub folder, I moved them for you.

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arrrrik avatar arrrrik commented on July 25, 2024

For the sunstrike texture- do you mean just a 16x16 gradient? or does it need some shape?

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InfinityRaider avatar InfinityRaider commented on July 25, 2024

gradient is fine, but it should also be brigher in the center and more transparant near the edges

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arrrrik avatar arrrrik commented on July 25, 2024

Sorry, what I mean is, are you just looking for a square? Or a shape other than a square? I'm not sure
how this texture will be implemented.

Edit: also looks like I forgot to commit the magic missile sprite sheet. I'll have that done about 0530 eastern

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InfinityRaider avatar InfinityRaider commented on July 25, 2024

https://gyazo.com/6d08b7517bb9d7880779786291441502

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InfinityRaider avatar InfinityRaider commented on July 25, 2024

LIke that beam, itll be stretched out a lot
upwards

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arrrrik avatar arrrrik commented on July 25, 2024

Okay, I can just make a super long texture to begin with so that stretching will be less noticeable.

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InfinityRaider avatar InfinityRaider commented on July 25, 2024

actually just make it uniform in the vertical direction, that'll be best I think

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arrrrik avatar arrrrik commented on July 25, 2024

Sounds good

Edit: I also recommend running the ball_lightning sprite sheet at 10-12fps

Edit again: unless there's a pre-set frame rate for sprites? I genuinely don't know. I can duplicate frames if necessary though.

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arrrrik avatar arrrrik commented on July 25, 2024

What element(s) causes the confusion potion effect?

Edit: never mind, I just remembered "Oh yeah, I'm on Github and I can just search for that."

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