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Hi ! I am Ata

Born in 1997 in Ankara, he has been interested in electronics since his childhood. Anadolu University Business Administration graduate. He is studying at METU Sem Information Technologies and Anadolu University Computer Programming. Graduated from the BilgeAdam.net course with a Certificate of Excellence.

  • 🔭 I’m currently working on point & click game project
  • 🌱 I’m currently learning Blazor, Javascipt
  • 🤔 I’m looking for help with Front End Developing

My Game Projects

Game Projects That I Contribute

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Ata Çetin's Projects

arshdemo icon arshdemo

Replicated Multiplayer Team-Based Magic Game

fota icon fota

Samsung Wave Bootloader (Orjinaly from Mijoma)

fps_unreal icon fps_unreal

Unreal Engine FPS Game that i tried myself to make a modular based. (easy to add new weapons , anims)

io_scene_pop icon io_scene_pop

Addon for importing levels from the Prince of Persia sands trilogy into Blender

klawr icon klawr

A set of Unreal Engine 4 plugins that enable the use of C# (and other CLI languages) in game projects targeting the Windows platform.

magiskonwsa icon magiskonwsa

Integrate Magisk root and Google Apps (OpenGApps) into WSA (Windows Subsystem for Android)

makehuman icon makehuman

Python 3 branch of http://code.google.com/p/makehuman/source/checkout

oz_devblog icon oz_devblog

BilgeAdam .Net Yazılım kursunda ödev olarak verilmiş, MVC 4 ve Asp.Net kullanılarak yapılmış bir blog ve portfolio sitesidir

pksiw-csharp icon pksiw-csharp

Prince of Persia rewind mechanic in C# for UnrealCLR Unreal Engine

playfabue4plugin icon playfabue4plugin

PlayFab back-end service integration into UE4 via a plugin. Uses Ufna's JsonObject and JSonValue objects.

spud icon spud

Steve's Persistent Unreal Data library

steambot icon steambot

Automated bot software for interacting with Steam Trade

unreal-binary-builder icon unreal-binary-builder

An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.

unreal.js icon unreal.js

Javascript runtime built for UnrealEngine 4

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