Comments (12)
What resource loader are you using?
from ding.
Resource loader by Lumien
from ding.
from ding.
Yes, latest version of both mods. When I type in the command "playsound minecraft:testing ambient jackowski" minecraft plays the sound correctly.
That's what ding says in the logs:
[Client thread/WARN] [ding]: Could not find sound: %s
from ding.
I assume that resourceloader loading is quite different from resourcepacks, it does not work with the liteloader mods matmos and footstep presence and also does not work with optifine random textures.
from ding.
Have you tried looking into using this mod? https://www.curseforge.com/minecraft/mc-mods/additional-resources From what I've been told, Audio Death uses this and Ding can play Audio Death's sound files.
from ding.
I'll try it but for some reason audio death stopped working on my large modpack. Gonne dig around, thanks for the tip
from ding.
Was this problem ever solved? I am having the same problem.
from ding.
No, I used a other mod that let you add sounds on events
from ding.
from ding.
Sound Events. I used the "player logged on" trigger. I think they say it triggers only on multiplayer but iirc exactly the opposite happens
from ding.
from ding.
Related Issues (16)
- Unable to use with Mod HOT 2
- Resource pack sound not working HOT 2
- [1.15] Suggestion - Play the "ding" sound as music HOT 2
- Ding is unable to access sounds from other mods when those mods register them using RegistryEvent HOT 1
- Suggestion - Add check for when running on server/client HOT 1
- Ding sound play before game launched HOT 2
- Clientside only mod (1.16.5-1.3.0) HOT 2
- [1.19] Crashes with newest forge HOT 4
- [Forge 1.18.2] Crash upon Loading HOT 22
- IRC
- Update to 1.19.4; will it happen? HOT 1
- [1.12.2] Ding too early with LiteLoader installed HOT 4
- Just doesn't work with AdditionalResources or ResourceLoader. HOT 1
- Mark mod as clientside only HOT 6
- SUGESTION ding after F3+T HOT 1
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from ding.