Comments (3)
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Will we be able to pull in avatars from non-MetaMask wallets or continue to use jazzicons? Can we pull in Rainbow avatar or CoinbaseWallet avatar etc?
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If a user connects their wallet (account 1) through MM browser extension, will they be able to connect their (account 2) via MM mobile and have those two wallet connections persist? Currently, if we connect one account and try to connect a second account, the first account is disconnected.
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Will we be able to detect which account within each wallet the player connected or just the method i.e. browser, mobile, wallet name (Rainbow)? What additional information can we give the user, so that they have more context about each wallet that they have connected?
from hyperplay-desktop-client.
Feedback/Open questions:
- We cannot show which wallet account (ie. MM wallet account 2), we can only show connection type (mobile, extension, etc)
- Wallet avatar is generated based on the wallet address not on the wallet company (MM vs Rainbow etc)
- What happens if a user loses wallet connection?
- How will this work with SIWE?
from hyperplay-desktop-client.
Looks like this card went stale since it was in engineering ready, but it should actually be in design ready.
"Will we be able to pull in avatars from non-MetaMask wallets or continue to use jazzicons? Can we pull in Rainbow avatar or CoinbaseWallet avatar etc?"
I think keeping the blockies logos work.
"If a user connects their wallet (account 1) through MM browser extension, will they be able to connect their (account 2) via MM mobile and have those two wallet connections persist? Currently, if we connect one account and try to connect a second account, the first account is disconnected."
Yes, the goal would be to allow the user multiple wallet connections, and then to select which wallet have an active connection.
"Will we be able to detect which account within each wallet the player connected or just the method i.e. browser, mobile, wallet name (Rainbow)? What additional information can we give the user, so that they have more context about each wallet that they have connected?"
We should be able to detect which account within the wallet is active.
from hyperplay-desktop-client.
Related Issues (20)
- [Tech] Refactor protocol parseUrl
- Pull Heroic 2.10
- Pull Heroic 2.11
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- [Bug] Showing Epic/Gog games when not logged in
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- [Achievements]: use Unified Auth steam account instead of manual input HOT 1
- Calling contract not working on chains other than Ethereum Mainnet
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from hyperplay-desktop-client.