Name: Harrison Ferrone
Type: User
Company: @microsoft
Bio: Iām an experience-driven software engineer, game designer, creative technologist, and CSM. I love to code, learn, and above all to make things.
Location: Denver, CO
Blog: https://harrison-ferrone.squarespace.com/
Harrison Ferrone's Projects
Car Maintenance App (App Store)
iOS SpriteKit Game (App Store)
Python 3 MVC web app with Bootstrap and Bootstrap Material Design.
Admin and website built with Python 3, Django, and Bootstrap
Editor Window for debugging Firebase Realtime Database projects in Unity.
A convenience CocoaPod that extends the UIImageView Swift class
Contains documentation for Hololens
An interactable VR diorama of a small apartment built for Google Cardboard with Unity 5.
iOS SpriteKit Game (App Store)
Learning C# with Unity 2019, published by Packt
Learning C# by Developing Games with Unity-Sixth Edition, published by Packt
VR maze prototype made with Unity 5 and C# for Google Cardboard.
Demo project for Unity IAP and Cloud Build
UX tools and components for developing Mixed Reality applications in UE4.
Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app development in Unity.
This is a repo that holds the sample code for the Mixed Reality and Azure Digital Twins in Unity Learn Path
Intramural Sports App (App Store)
Introduction to Python language by creating a fully functional text-based RPG.
Firebase Quickstart Samples for Unity
First foray into machine learning and weak AI with Python 3, PyAudio, and SpeechRecognition.
A convenience CocoaPod that extends the UIImageView Swift class
Examples of programming design patterns in Unity C#
Internal Application for Coder[EXP] (App Store)