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jonian avatar jonian commented on August 29, 2024

Hi @eaerth. Thank you for your detailed report and apologies for the late response.

if (this._position == 'left') {
        let appmenu = Main.panel.statusArea.appMenu.actor.get_parent();
        Panel._leftBox.insert_child_below(this._buttonsActor, appmenu);
}

When the buttons are on the left side, they are placed before the appMenu. If you want to place them in a specific position, you can use:

if (this._position == 'left') {
        Panel._leftBox.insert_child_at_index(0);
}

When the buttons are on the right side, they are placed as the last item on the right.

I'm thinking that other extensions do have this and are possibly stealing priority over panel placement.

This will happen if there are other extensions that use add_child to add items on the right side of the panel. The extension loaded last will steal priority. The same applies if you use insert_child_at_index, to add a widget at a specific position.

So adding persistent location to panel widgets is not possible, since you can't control when each extension gets loaded.

I'm leaving this issue open and if I find a way to implement it, I will.

from unite-shell.

jonian avatar jonian commented on August 29, 2024

Closing this as it is not possible to implement. This has also been discussed upstream and no solution was given.

from unite-shell.

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