Hack the Brain Hub's Projects
An installation in which the individual and group engagement EEG scores are indicated through a type of LED interface. When the engagement score reaches a certain mark (0.7), the LEDs change colour.
B-vr is a visual scene portable to VR which is driven by the eeg signal provided by the EMOTIVE eeg. We use its gyroscope to drive the view on flat screens projections.
Project With the onset of AI and autonomous systems replacing jobs previously reserved for humans, how might cognitive wellness and therapeutic practices look like in the future? We present Bisensorial, a wearable technology that uses sound and haptic vibration stimulation to induce calmness. Unlike many other sensory stimulation and mental state inducing technologies, Bisensorial learns the individual needs of its user.
To clarify what succeeds life, we will ask to guinea pigs and modelise their thoughts as a cloud of covariances. We will then immortalize the resulting clouds on their mobile phone. Will the guinea pigs accept to share their mind ? Will the guinea pigs accept to share their smartphone ?
The EEG activated kinetic worm can move and breathe using its pneumatic muscles made of 24 tires. Extra eight tires are constantly inflated and form a sculpture skeleton
Hack The Brain Dublin 2017 Project
Hack The Brain Dublin 2017 Project
Hack The Brain Dublin 2017 Project
The project embodies the EEG signal in a simple and comprehensible manner, making the participants aware of the neural activity linked to the ongoing mental processes in their brain.
The T-Stress is a piece of clothing that is easy to wear for office employees. It signals when someone’s stress level is high by measuring the person’s EEG and translating it into the clothing color.
Hackaton Hack-The-Brain project of reading emotion in real time with Biosemi ActiveTwo EEG
Hack The Brain Dublin 2017 Project
The HTB Dublin Repository aims at facilitating the way you make things work. Therefore, the HTB repository has a bunch of code that you can use to easily develop your application. Furthermore, you can have access in the HTB repository to the full or partial code and/or patches for the specific projects that were developed during the past HTB Hackathons. In this way, you can experiment those projects yourself whenever and wherever you want.
Here we present patches which you can use as a preset for your work on this Hackathon. All patches are created in OpenVibe with some additional python scripts.
Rumination means a thought spiral you get into when you drop concentration and your mind starts wandering. When you suffer from depression this becomes a negative thought spiral and we wanted to create a EEG based product that makes sure you get some positive input
Hack The Brain Dublin 2017 Project
We want people to be in synchrony with themselves and others. In some situations, this synchrony is distorted. For example, ADHD children are shown to have a theta/beta ratio that is significantly higher than normal. To restore this ratio, we designed am EEG based system that can bring one’s brainwaves back in sync.
Hack The Brain Dublin 2017 Project
In our prototype, we would like to map emotions into a valence-arousal plane. Conventionally, the user is exposed to a (visual) stimuli which will lead to voltage changes in the brain. The EEG is recorded from which noise and artifacts are removed.
Second project was to create a visualisation of beta to alpha waves ratio. With this we have been also looking into cordance and corcondance and its use in detecting depression.
App using OpenBCI project using EEG data to prevent people with Narcoleptia to fall asleep in dangerous situations.
The aim of the project is to create an interactive neurofeedback that could help the person to learn to decrease the stimulated level of arousal and/or induce a relaxed state in the person after an exposition to short-term arousal.
The subject undergoing the simulation, is prepared by placing a set of VR goggles, and during the experience Jennifer Kanary interacts with the subject to provide an additional layer of dissonance to the experienceScientific evidence point to altered neurophysiological signatures in the brain of psychotic patients.
StarCraft II Learning Environment
We are interested in exploring the possibility of other cognitive sites in the body, other than the brain. We decided to focus on the gut-brain connection because the gut greatly influence our psychological, emotional and cognitive well-being and viceversa. We created an installation called 'Brainy-Gutty' which explores the gut-brain connection through EEG through experiment and play.
Hack The Brain Dublin 2017 Project
Hack The Brain Dublin 2017 Project
Hack The Brain Dublin 2017 Project
Hack The Brain Dublin 2017 Project