Comments (10)
@micahlt Definitely open to PRs on this and Muse. Really glad you enjoyed it.
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Personally, I think if the game-lab looked like Muse: https://github.com/hackclub/muse that'd be nice.
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I think a kinda "retro game console" aesthetic would be super cool.
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^^ if we could pull it off really well that'd be epic
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@sampoder Muse looks very nice! Would you be open to a PR?
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I think that'd be great, but that'd probably be a question for @leomcelroy & @cedric-h, they're maintaining and building the repo
from sprig.
All right, I'll wait for their input! Memphis Hack Club just finished our workshop using Game Lab. It's a great tool for beginners learning JavaScript 😄
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@micahlt I'm starting on a UI overhaul & would love to work with you if you're interested. Hit me up on the Slack!
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If you need another hand I'd also be happy to help.
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There's always more work to be done in this category, but we've made some major progress here, so I'm going to go ahead and close the issue.
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Related Issues (20)
- Parse description from gallery games HOT 1
- Create / design basic "gallery app view"
- create dropdown for ui options HOT 1
- Flashing fails on Linux HOT 4
- Cannot upload to sprig on windows 11 (google chrome) HOT 5
- Game "CheckerInvasion.js" is in root of repo HOT 1
- Combine 'Run' and 'Run on device' button HOT 1
- Make 'report a bug' slightly less eye-catching
- Remove # of remaining sprig devices from main landing page HOT 1
- "Your games" should be a link instead to gallery
- Change the style of the login screen to be consistent with the rest of the application HOT 1
- Modify the main sprig landing page to make the button that shows up in the middle consistent and predictable HOT 1
- Make "Get a Sprig" UX more consistent w/ rest of app HOT 1
- Flash of wrongly styled content on editor load.
- When resetting a game on mobile, audio doesn't reset
- incorrect inputs HOT 1
- Online emulator doesnt get input with caps lock activated HOT 3
- Update assembly docs
- The Game doesn't upload to sprig HOT 1
- Brute-Force Attack Vulnerability: Missing Rate Limiting and Lockout
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