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Kangz avatar Kangz commented on July 17, 2024

Can you detail more with WGSL code what the requested feature is? Right now it almost seems like a question about the Rust WebGPU API in wgpu-rs but since you added the WGSL tag maybe it's not that.

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Alphapage avatar Alphapage commented on July 17, 2024

I confirm it is all about wgsl syntax.
For example, this struct:

struct Modifier {
translation:Option<TranslationParameters>,
rotation:Option<RotationParameters>
}

This is an example which comes to my mind: with an optional field, you don't have to dig into parameters.

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JMS55 avatar JMS55 commented on July 17, 2024

There is no Option in WGSL. You need to represent it yourself, e.g.:

struct Modifier {
  translation: TranslationParameters,
  rotation: RotationParameters,
  has_translation: bool,
  has_rotation: bool,
}

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Alphapage avatar Alphapage commented on July 17, 2024

Yes, but do you plan to implement such a feature in the future ?

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Kangz avatar Kangz commented on July 17, 2024

Most likely not directly. In Rust Option is part of the standard library, and uses lots of features that WGSL doesn't have like generics. There are discussions about maybe adding generics one day but that's very far in the future. Tentatively closing this as not planned.

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Alphapage avatar Alphapage commented on July 17, 2024

ptr<...> acts like a generic, so I was expecting option<...> could be a valuable feature.
I hope this will be the preferred option ;-) instead of NULL.

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