Comments (4)
The solution in this case should simply be to move the two lines of MP_ASSIGN_OR_RETURN inside the preprocessor conditionals as follows:
#if !MEDIAPIPE_DISABLE_GPU
MP_ASSIGN_OR_RETURN(
auto runner,
core::TaskRunner::Create(std::move(graph_config), std::move(resolver),
std::move(packets_callback),
std::move(default_executor),
std::move(input_side_packets),
/*resources=*/nullptr, std::move(error_fn)));
#else
MP_ASSIGN_OR_RETURN(
auto runner,
core::TaskRunner::Create(
std::move(graph_config), std::move(resolver),
std::move(packets_callback), std::move(default_executor),
std::move(input_side_packets), std::move(error_fn)));
#endif
from mediapipe.
@andrechen
@kuaashish
@lu-wang-g
Progress Update: Godot 4 Mediapiple Addon : Windows build v.0.10.11
@Malcolmnixon is attempting to build for Windows using Github Action => Mediapipe v.0.10.11
Hope we can get some feedback how to build for Windows in reliable way and to coordinate CI/CD build pipeline for Windows
Potential related link
breaking MediaPipe's Python build for Windows
Progress Update for [.NET wrapper] for Mediapipe v0.10.09
Here is a tentative example
The Godot community is pushing for .NET wrapper for v0.10.11. We need your feedback.
Referenced Issues which can be closed now or had been closed
Future direction: v0.10.12
from mediapipe.
godot_mediapipe_module
@purgeme
godot_mediapipe_module
We want to upgrade Godot Mediapipe to the latest version.
Have a look to see if you could feedback how to address this block when building the Windows version
purgeme/mediapipe_cpp_lib#4 (comment)
from mediapipe.
@kuaashish
The Godot community, top 8th in entire GitHub, wants to use the latest version seriously, by successfully setting up GitHub action to support the .Net access to the latest Mediapipe version
Do consider officially support windows ...removing the statement that it is experimental support and provide .Net examples through Godot
from mediapipe.
Related Issues (20)
- RuntimeError: ValidatedGraphConfig Initialization failed. HOT 5
- draw_landmarks fails when using HandLandmarker HOT 15
- Mobile app crashes in AndroidStudio with java.lang.UnsatisfiedLinkError: dlopen failed: library "libmediapipe_tasks_text_jni.so" not found HOT 3
- LLM inference task questions (GPU implementation, KV cache) HOT 7
- No logs after switching to GUI (wxWidgets) Windows-only HOT 2
- ValueError: Task runner is currently not running. HOT 5
- Disable/customise augmentation for the object_detector task HOT 1
- SplitTensorVectorCalculator
- This simple code while running causing me so much problem HOT 7
- Run Model Maker Object Detection TFLite model inference directly HOT 1
- WARNING: All log messages before absl::InitializeLog() is called are written to STDERR HOT 5
- mediapipe 0.10.11 is wrongly depending on protobuf 3.x, it should be version > 4.x, even 5.x works HOT 3
- Holistic solution `hand_detections_from_pose_to_rects_calculator` edge cases HOT 1
- Thumbs up animations HOT 1
- MediaPipe Pose on two synchronized videos HOT 6
- MP Vision Tasks web solutions performance... HOT 2
- error with `free(): double free detected in tcache 2` on `mediapipe.tasks.python.vision.FaceLandmarker.create_from_options()` HOT 2
- image_format=<ImageFormat.SRGB: 1> __init__(): incompatible constructor arguments. HOT 4
- Holistic not included in BUILD for iOS HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from mediapipe.