Comments (9)
yeah. It'll probably work if you replace it with a binary that executes correctly on your machine (it should be from protobuf 2.5.0).
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Is there any special reason that i686 binaries aren't there? Is it even
worth running bazel on a 32-bit machine?
On Tue, Mar 24, 2015 at 12:20 PM Han-Wen Nienhuys [email protected]
wrote:
yeah. It'll probably work if you replace it with a binary that executes
correctly on your machine (it should be from protobuf 2.5.0).β
Reply to this email directly or view it on GitHub
#18 (comment).
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No special reason, we just forgot about i686.
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I tried to replace by 32 bit version protoc.
It still cannot be built cause the codebase is targeted at 64 bit machine. π
src/main/cpp/blaze.cc: In function βvoid blaze::ActuallyExtractData(const string&, const string&)β:
src/main/cpp/blaze.cc:804:71: error: cannot convert βoff_t* {aka long int*}β to βint64_t* {aka long long int*}β for argument β4β to βint archive_read_data_block(archive*, const void**, size_t*, int64_t*)β
retval = archive_read_data_block(blaze_zip, &buf, &size, &offset);
^
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Sorry we have to work that out. We are setting up external CI systems and we might able to target 32bits.
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Any idea when a fix to this might be pushed for i686?
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Hanwen: can you take care of this one?
Also you might want to see with Kristina if we can set-up 32-bit build on Travis
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Hanwen: thanks for fixing this problem!
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Whoops, didn't mean to close. Not sure if 32-bit compile actually works now, but there is a 32-bit protoc in https://github.com/google/bazel/tree/master/third_party/protobuf now.
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