Comments (2)
So, it seems to be an issue with the CPU emulator for RMG, not GLideN64, since the issue goes away if I switch it from Dynamic Recompiler to Cached Interpreter.
Can you try this core?
Rename your mupen64plus.dll
and replace it with the one in mupen64plus-core-msys2-x64-gb19279d.zip
.
Or at least upload a savestate before triggering the bug, preferably with Pure Interpreter.
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I'm not gonna lie. I am no expert in this matter. The only reason I said it seemed to be the CPU emulator is because one of the main devs for RMG told me it seemed to them to be the case. That core you linked to, and the concept of adding it to my not-portable installed version of RMG, is way beyond my skills. I'd do it if you walk me through it, but I'd be afraid of borking up my install of it. Lol.
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