Comments (3)
hmm, i notice that log texture size says 64x64 while your actual texture size is way longer.
can you provide the input obj model and texture?
from objmc.
I got the textures and the models from The Models Resource: https://www.models-resource.com/nintendo_64/goldeneye007/model/13738/
There's a link there to download them above the thumbnail. Note that I have resized all of the textures to 64x64 without any further changes.
from objmc.
objmc does not support multiple textures. the multi texture input is for animation frames.
you will have to bake the texture with another program such as blender.
from objmc.
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from objmc.