Comments (6)
Hi,
the windows build is basically untested and likely to be broken right now.
Anyway, how did you try to compile the project? Did you use the visual studio project files or did you use cmake to generate them? Which version of bison/flex do you have? The error message looks like it could be an encoding issue.
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I used visual studio 2010, same problems occurs with 2012.
flex 2.5.4
As for flex++ i used
http://www.kohsuke.org/flex++bison++/
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Hi andrealexandrewangliu,
again: did you generate project files or did you use the provided versions?
Sunday, January 19, 2014, 8:11:52 PM, you wrote:
I used visual studio 2010, same problems occurs with 2012.
flex 2.5.4
As for flex++ i used
http://www.kohsuke.org/flex++bison++/
—
Reply to this email directly or view it on GitHub.
Best regards,
Mathias mailto:[email protected]
from glsl-debugger.
Hi andrealexandrewangliu,
these versions are much more current.
http://sourceforge.net/projects/winflexbison/files/?source=navbar
Sunday, January 19, 2014, 8:11:52 PM, you wrote:
I used visual studio 2010, same problems occurs with 2012.
flex 2.5.4
As for flex++ i used
http://www.kohsuke.org/flex++bison++/
—
Reply to this email directly or view it on GitHub.
Best regards,
Mathias mailto:[email protected]
from glsl-debugger.
Thanks, the flex and bison are working properly now.
from glsl-debugger.
Cool. Please let us know whether the windows build works.
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