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Glenn Ko's Projects

3d-domo-in-css3 icon 3d-domo-in-css3

My fork which includes animated Danbos in webkit, and Flash-based application program to help convert Alternativa3D version7 scenes (consisting of quad plane-based mesh geometry) into a bunch of HTML DOM elements to be injected into any web browser supporting CSS webkit 3d transforms.

alerty icon alerty

A simple, light and pretty pure javascript for developing browser dialogs and notifications which is following Google's Material Design guidelines. Obviously, it is responsive and no need other library

alternativa3d8zeta icon alternativa3d8zeta

A modification to Alternativa3D ( http://www.alternativaplatform.com/ ) version 8 code-base , mainly to support full seamless backward compatability and portability from some earlier version 7 projects, or cross-platform development in both version 7 and version 8.

alternterrain icon alternterrain

A quad-tree based LOD (level-of-detail) terrain engine running under Alternativa3D 8, for handling large terrain environments.

ash3d icon ash3d

(wip) Some boiler-plate classes/components/systems on Ash framework (in Haxe) for 3d games

asharena icon asharena

A (backburner legacy) (but actually still heavily used) 3D game/engine misc library of various stuffs.

bitmapscroller icon bitmapscroller

This fork contains a Haxe SWC library and sample startup Flash app to scroll several bitmapdatas in Alchemy memory for consistent framerates.

cc3d-the-alternsector icon cc3d-the-alternsector

A continuous collision detection package currently targeting Alternativa3D/Flash for portal-sector-based environments.

cityfly icon cityfly

3D Raycasting engine tests in Haxe / Flash to render tile-based cities.

constant-train icon constant-train

A prototype [swipe left/swipe right] (train) racing math game prototype dealing with polynomial expressions

dat.gui icon dat.gui

dat.gui is a lightweight controller library for JavaScript. This fork includes additional mods to support: - multiline text-area components - some css adjustments, etc. Check example.html to view the changelog

ecx icon ecx

ECX is Entity Component System framework for Haxe

edge icon edge

Run .NET and Node.js code in-process on Windows, MacOS, and Linux

engine icon engine

Fast and lightweight WebGL game engine

f-css-xmlapplicator icon f-css-xmlapplicator

A simple XMLApplicator package that works under F*CSS to help apply XML properties to objects (or spawn new entities) through the xml's markup. Useful for serialization, saving/loading of data, etc.

fbootstrap icon fbootstrap

This helps load resources and other settings into your Flash app.

fcss icon fcss

Flash Cascading StyleSheet Library

fechtbot icon fechtbot

FechtBot: A Discord Bot to manage turn/phase-based tabletop RPG combat among online players

flexslider icon flexslider

An awesome, fully responsive jQuery slider plugin

fps-css3d icon fps-css3d

A prototype repository test-bed to help create relatively advanced 3d scenes and animations (particularly simple VR experiences in first-person view) in pure CSS on an HTML page using just the DOM, for targetting platforms on webkit browers such as Chrome and Safari, on both desktop and mobile platforms.

gingknext icon gingknext

A Gingko Doc Viewer currently built with React, React Hooks, Next.JS and RoomService.

gingkstep icon gingkstep

A song lyrics/chords/transposer/page-turner/slideshow/presentation viewer utility for offline and casual online sessions (similar to Kahoot)

guiglue icon guiglue

Wrapper for dat.gui - modularize your parameters from your code in generic object {} format, which can also rely on field meta-data as well (like from Haxe classes). This fork is meant to work with this other fork at https://github.com/Glidias/dat.gui .

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