code for video series on writing CAD utilities from scratch
001-Intro & Basics of STL Files
002-More Efficient STL File
003-3D Rendering Made Easy
004-Rotating 3D Render with Mouse
005-First Parametric Polygonal Mesh
006-Primitives & Data Structures
007-3D Triangulation (Ear-Clipping)
008-Rendering our New Data Structures
009-Exporting our New Data Structures
010-Importing External CAD Files
011-Custom Render Styles & Depth Testing
012-Menu Bar from Scratch (X11/Xlib)
013-Improved CAD Controls & Render Speed
015-3D Triangle Intersection Masterclass
016-Planar Delaunay Triangulations
017-Constrained Delaunay Triangulations