Comments (3)
Hello @gardyna, thanks a lot for the suggestion! Sorry for the long reply, I was busy on other projects. I will implement the API for this feature in the next versions.
from unity-rlottie.
I have a situation where I have to choose between several lottie files at runtime to display. I don't think having several gameobjects in the scene and selecting between those is elegant. Would it be possible to add a "SetLottie" function to the AnimatedImage object?
This would be very useful.
from unity-rlottie.
Hey @gardyna and @JonFaull I just reviewed again the existing implementation.
The AnimatedImage monobeh does has a public method LoadFromAnimationJson()
You can use it on the same AnimatedImage instance to load new animations. It will automatically unload the already loaded animation. No need to dispose it explicitly.
You need to provide at least 3 parameters:
string json, uint width, uint height
You can see an example how to use this method on the dev branch in the repo_root/unity/RLottieUnity/Assets/LottiePlugin/Tests/Runtime/src/AnimatedImageTests.cs
file
from unity-rlottie.
Related Issues (20)
- Loaded image is flipped 180 on the x-axis HOT 2
- DllNotFoundException: LottiePlugin assembly on MacOS HOT 4
- load pngs images inside lottie json HOT 6
- Create OnAnimationComplete event HOT 1
- Multiple precompiled assemblies with the same name System.Runtime.CompilerServices.Unsafe.dll included on the current platform. Only one assembly with the same name is allowed per platform. HOT 3
- can support unity2d sprite? HOT 2
- Stopping on the last frame when the animation ends. HOT 3
- I want to manipulate the animation time HOT 2
- Plugin does not support 'arm64' architecture in editor HOT 4
- UPM entry? HOT 2
- Some animations from Lottiefiles aint recognized as lottie animation HOT 1
- The color of the animation is not clear HOT 3
- Not able stop the gif at last frame
- Unix Build - Libraries not included HOT 1
- Missing OSX rlottie lib in 0.3.0-dev.112
- Preview image in editor
- unity webgl HOT 2
- iOS x86_64 libs required for simulator build HOT 2
- Catalina compatiblе version please...
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from unity-rlottie.