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Gilzamir Gomes's Projects

ai4u icon ai4u

AI4U is a plugin that allows you use the Godot Game Engine to specify agents with reinforcement learning. Non-Player Characters (NPCs) of games can be designed using ready-made components.

ai4usharp icon ai4usharp

AI4USharp is a framework for artificial intelligence experimentation in Godot.

amazon-polly-metahumans-steve icon amazon-polly-metahumans-steve

This Unreal Engine sample project demonstrates how to bring Epic Games' MetaHuman digital characters to life using the Amazon Polly text-to-speech service from AWS. Use this project as a starting point for creating your own Unreal Engine applications that leverage Amazon Polly to give voice to your MetaHumans.

dio-lab-open-source icon dio-lab-open-source

Repositório do lab "Contribuindo em um Projeto Open Source no GitHub" da Digital Innovation One.

fastchat icon fastchat

The release repo for "Vicuna: An Open Chatbot Impressing GPT-4"

fluid-behavior-tree icon fluid-behavior-tree

Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.

gamemania icon gamemania

GameMania é uma ferramenta para coletar dados sobre jogos e preferências sobre jogos.

gamygdala icon gamygdala

Emotion engine for games including Phaser plugin, based on the Gamygdala approach (with an eyewink to game and amygdala)

gpt4all icon gpt4all

gpt4all: a chatbot trained on a massive collection of clean assistant data including code, stories and dialogue

llama icon llama

Inference code for LLaMA models

ml-agents-plus icon ml-agents-plus

The Unity Machine Learning Agents Toolkit Plus (ML-Agents Plus) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

popular-rl-algorithms icon popular-rl-algorithms

PyTorch implementation of Soft Actor-Critic (SAC), Twin Delayed DDPG (TD3), Actor-Critic (AC/A2C), Proximal Policy Optimization (PPO), QT-Opt, PointNet..

pymydala icon pymydala

A python implementation of the Gamydala (An Emotional Engine for Games)

sheepdefender icon sheepdefender

Sheep Defender é um protótipo de um jogo no estilo "top-down" em que você assume o papel de um cavaleiro medieval com o objetivo de proteger as ovelhas do reino, enquanto combate globins, demônios e vilões.

stable-baselines icon stable-baselines

A fork of OpenAI Baselines, implementations of reinforcement learning algorithms. The stable-baseline developers intend to migrate to PyTorch. I think it is a waste of time to migrate to the backend of the moment. Tensorflow 2.0 has evolved a lot, also, all the effort and problems already solved within the current code can regress. I am very grateful to the stable-baseline team for the work done, but on this fork, I intend to maintain support for TensorFlow.

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