Comments (1)
Fixed with the merge of pull request 106.
from torque2d.
Related Issues (20)
- Finger touch in android not work correct when gui in other gui container HOT 2
- High frame rate consume battery life on mobile device
- Skeletal Animation HOT 7
- Tooltip timer does not reset between GUI controls HOT 3
- Pickpoint Results Become Innaccurate If Resize Fails HOT 4
- TextSprite does not support escape characters
- After merge IPv6, naming lookup not run in multi-threads. HOT 1
- Cannot compile the code in Ubuntu 16.04 - AudioDescription::AudioDescription() HOT 4
- wiki pics issue
- Normals of collision shapes appear to be inverse when created after player object added to scene HOT 12
- Compiling Dev branch on Android HOT 8
- Static fields not validated correctly HOT 8
- ConsoleObject::addField ignores element count HOT 1
- No good array support HOT 2
- Objects sometimes appearing multiple times and/or not being removed from GatherContacts HOT 4
- OSX Build crashes immediately HOT 2
- cling based C++ as scripting language / hot code reload
- Black screen on Win 10 1903 HOT 5
- Compile gtest-all.cc failed to build on Windows with MSVC "error C2888: 'std::tuple_size<std::tr1::tuple<void,void,void,void,void,void,void,void,void,void>>': symbol cannot be defined within namespace 'tr1'" HOT 2
- Build fails with Ubuntu / gcc 9.3.0 HOT 1
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from torque2d.