Comments (3)
message.channel
is a property, so that wouldn't work (you'd have to channel = await message.channel
).
I think the best way to handle this is to just go with the standard and exit from state parsing entirely, as is the standard case when dealing with cache inconsistently.
from curious.
Reported as discord/discord-api-docs#615. According to discord/discord-api-docs#184 they try to work around that by issuing a CHANNEL_CREATE before sending a MESSAGE_CREATE, which works fine, but they forgot to also send when sending a MESSAGE_UPDATE.
Given my previous experience with Discord bugs, I wouldn't hold my breath until they fix it (if they ever do)
from curious.
At least they fixed the documentation to state the private_channels will always be empty.
There are no plans to fire channel_create messages for anything other than message_create.
from curious.
Related Issues (15)
- TODO List HOT 1
- Add set protection
- Reduce boilerplate
- implementation request: move member feature HOT 1
- 0.7.8 release? HOT 3
- "can't release a Lock you don't own" in httpclient when using trio HOT 4
- Request multiple guilds in chunking
- joined_at is randomly None
- Release 0.7.9 HOT 1
- Distributed Roadmap
- Current 0.7 branch crashes on WEBHOOK_UPDATE event HOT 4
- Add PEP 567 support
- Properly unwrap typing annotations
- Change a bunch of `object_ids` fields to sets.
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from curious.