Comments (2)
What do you mean?
js_init_module_os(context.ctx, "os");
Also see https://github.com/ftk/quickjspp/blob/master/qjs.cpp
from quickjspp.
hey thx a ton actually your one line example there was key for helping to solve this at least for my case.
I had previously gotten tripped up with scope and declaring new variables and pointers for the ctx object; supplying it directly as context.ctx skips the need to do the extra 'rigamarole'.
Here is my example, not sure if its 'simpler' but it does let one re-use the same context outside of main ie- in other functions across the program.
#include "quickjspp.hpp"
#include "quickjs/quickjs-libc.h"
qjs::Runtime runtime;
qjs::Context js(runtime);
int main() {
try {
js_std_init_handlers(runtime.rt);
js_init_module_os(js.ctx, "os");
js_init_module_os(js.ctx, "std");
js.eval(R"xxx(
import * as os from 'os'
globalThis.os = os
)xxx", "<import>", JS_EVAL_TYPE_MODULE);
} catch (qjs::exception) {
handleJsErr(js.getException());
}
}
from quickjspp.
Related Issues (20)
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from quickjspp.