Jacques's Projects
This is an experiment in checking out the Bevy game engine, specifically for 2d games.
A collection of Bevy assets, plugins, learning resources, and apps made by the community
This is a small game I made to teach the basics of the Bevy Game Engine
This is a learning / experimental project to make a colony simulator style game using the Bevy game engine.
Submission for Bevy Jam #2
A prototype of using the Bevy game engine along with the rust pathfinding library.
A tilemap rendering crate for bevy which is more ECS friendly.
This is an attempt to perform autotiling with `bevy_ecs_tilemap`
This is an experiment in playing around with cellular automata in unity in 2d.
This is my course material from the Coursera / Stanford Machine Learning class by Andrew Ng.
.files for backing up and setting up macOS
This is my GitHub profile README
The following repo holds my code, exercises, jupyter notebooks, and notes for the Hands-On ML book.
This is an example project for my YouTube series on learning the basics of the Bevy Game Engine, ECS, and Queries.
Microcode Assignments for Computer Organization (Cosc 425)
This is my code following the Roguelike tutorial using Rust and RLTK by Bracket
This is my code following the Roguelike Tutorial using Rust and Tcod by Tomas Sedovic
This is a prototype saving system for unity.
This is an experiment in playing around with the WFC Algorithm by Maxim Gumin in Unity.