Comments (5)
I don't have this installed right now to try. Does it not work anymore?
from freestyle-svg-exporter.
Excuse me for the delay, I had no PC for a while.
Well, the issue is that, when rendering for somewhat complex geometry, materials are not kept.
Will this be fixed someday?
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I don't think I'll be able to do that. It was always tricky, because when you have an edge with two different materials on its two faces, which one should be picked.
Happy to accept contributions though
from freestyle-svg-exporter.
I'm not sure at all about this, but maybe you could follow the MRossini's approach, here: https://github.com/mrossini-ethz/vector-render
from freestyle-svg-exporter.
P.S.: Maybe you could object I should use that. Well, not, for two reasons:
- It's not yet compatible with 2.8 (AFAIK)
- It doesn't work with any kind of geometry, this does instead
from freestyle-svg-exporter.
Related Issues (20)
- FreeStyle SVG fills HOT 5
- Per face material fill HOT 8
- Output SVG's have many open paths HOT 4
- Blender 2.8 compatibility HOT 19
- Exporting grease pencil animation in blender 2.8
- Is exporting open paths possible?
- SVG file format not visible HOT 1
- Diffs for upstream
- Naming feature request HOT 1
- Is it possible to know the index of the vertex on freestyle lines on the whole mesh? HOT 3
- How to set stroke colors? HOT 1
- Can't activate plugin in Blender 3.6 HOT 1
- fill contour doesn't work and throws errors HOT 2
- Error on loading addon HOT 1
- Fill contours is generated for every lineset HOT 4
- DXF Exporter HOT 3
- Freestyle feature request HOT 3
- FreeStyle SVG Exporter - colors HOT 30
- Where does it export to again? Not able to find an exported svg. HOT 10
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