Comments (2)
I suppose I still have this issue, but right now I'm trying to use Sokol directly from Swift.
I think it'd still make sense to generate bindings though, because otherwise I'm using a bunch of UnsafePointers in Swift...
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Those .c files are not generated but are part of the sokol-odin repository. Basically, before running gen_all.py you need to clone the following respositories into the sokol/bindings
directory, otherwise generation will fail:
- https://github.com/floooh/sokol-zig
- https://github.com/floooh/sokol-odin
- https://github.com/floooh/sokol-nim
- https://github.com/floooh/sokol-rust
- https://github.com/kassane/sokol-d
Also see the gen_bindings.yml GH Action snippet here:
sokol/.github/workflows/gen_bindings.yml
Lines 45 to 68 in 7b5cfa7
Alternatively you can simply out-comment the languages you don't need in gen_all.py, in that case the respective subdirectories are not needed:
https://github.com/floooh/sokol/blob/master/bindgen/gen_all.py
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Related Issues (20)
- test
- Sokol Fetch Http response 200 is reported as an error HOT 7
- [sokol_gfx d3d11] update_image is wrong for 3d textures HOT 10
- Offscreen with alpha background. Is it possible? HOT 4
- [webgpu] Bindgroups cache breaks down with init/uninit pattern.
- macOS huge memory usage when window minimized HOT 1
- Questions regarding default GL version HOT 5
- App Window Size on Android HOT 3
- Default value _sg_gl_uniform_t::gl_loc when uniform_desc's name isn't given in sokol_gfx HOT 1
- sokol_gfx.h: wrong define in log related to SOKOL_TRACE_HOOKS HOT 1
- WebGPU TextureView validation error HOT 6
- sokol_fetch on Android
- partial updates to buffers/textures (e.g. offset and size args to glBufferSubData, glTexSubImage) HOT 1
- Right shift is recognized as "invalid key" on Windows. HOT 9
- SAPP_EVENT_CHAR for Space is fired when Ctrl+Space is pressed. HOT 2
- Key events on Linux always use the **first** keyboard layout in the system's keyboard layout list. HOT 1
- Continuous Bind Slots Restriction Unnecessary? HOT 3
- Feature request: Please drop the direct use of int, short, etc in favour of int_least32_t, int_least16_t HOT 9
- attributeless rendering support HOT 2
- WebGL Offscreen rending is broken in Chrome v127 on Mac M1 and MacOS 14.5. HOT 21
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