Comments (20)
Taking Storage/
from fna-mghistory.
Careful with Storage/
, @3viL is still working on the style task for this one: #166
from fna-mghistory.
Right, I just noticed that. Probably not worth me pushing this at the moment is it?
from fna-mghistory.
Taking Input/Touch/
first, so as to avoid conflicts.
from fna-mghistory.
I'll nab Storage/
now, since I'm doing some other mischievous things with those files right now.
from fna-mghistory.
Taking Input/
from fna-mghistory.
I'll take Media
from fna-mghistory.
taking Graphics/Shaders/
from fna-mghistory.
Graphics/Shaders is not in the TODO list.
from fna-mghistory.
Oh yeh, sorry. Copy pasta error in the comment. Meant to say Graphics/Vertices/
from fna-mghistory.
Taking Content/*
.
Oh boy.
from fna-mghistory.
taking Graphics/PackedVector/
from fna-mghistory.
Cool, feel free to push this in your monogame-sdl2
branch with the Vertices changes as well. I'll probably just merge both when I do the Vertices changes anyway.
from fna-mghistory.
Sounds good.
from fna-mghistory.
taking Graphics/
...
It's a bigger folder, and I only have about 45 minutes to work on it for now. So I'll push whatever I have done after that. I'm working on the files in reverse alphabetical order. Will pick back up on it tonight if someone else hasn't already finished it off.
from fna-mghistory.
Got back in the office late tonight, so those Graphics merges will happen tomorrow. Hopefully that'll provide enough time to burn through a bit more of that folder; I'll try and help with the rest of it while dealing with Vertices/ as well.
from fna-mghistory.
taking ./
from fna-mghistory.
Sorry if I spammed this thread a bit with my commits. To explain, only 3104589
matters. I deleted my fork, reforked, and did everything for my ./
region changes as one commit, which I'm going to PR now. I wanted to make sure I didn't do anything to muddy up the commit history (and I'm still a bit of a github noob, so I messed up my fork the first time.) So again, sorry. :)
from fna-mghistory.
To be honest, I actually kinda like that reference thing... less sifting through people's indivudual branches!
I'll look at the PR tomorrow. Thanks for covering this!
from fna-mghistory.
We region-ified everything! The project should now be easier to navigate, even if we've not fully cleaned up what's actually within the regions yet.
from fna-mghistory.
Related Issues (20)
- shader normalmap not work HOT 3
- Can't run on machine without audio device HOT 9
- [OpenGL] VMware/VBox Support? HOT 7
- [MojoShader] MOJOSHADER_glSetVertexAttribDivisor causes 'System.AccessViolationException' on some computers HOT 3
- [Keyboard] Proposal for Keyboard.GetLayoutEXT() HOT 1
- Microsoft.Xna.Framework.Input.GamePad.INTERNAL_AddInstance throws "An element with the same key already exists in the dictionary" HOT 2
- Triangle color is wrong with fairly simple shader + access violation exception HOT 7
- Unable to load a texture (.PNG) from stream HOT 9
- Initialization order mishap HOT 3
- GraphicsDeviceManager never set in Game HOT 1
- GL Object Disposal Wrappers are not thread-safe HOT 3
- DynamicSoundEffectInstance behavior incompatible with XNA4 HOT 8
- OpenGL 3.2+ Core Profile support HOT 4
- Starting game in full screen bug HOT 8
- Null reference when disposing sound effect after checking sound device exists HOT 5
- [QUESTIONS] learning, using FNA HOT 3
- More spec-compliant Touch Support HOT 34
- FNA Binary Release HOT 1
- RasterizerState.MultiSampleAntiAlias not implemented HOT 8
- Set Render Target to Another Window HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from fna-mghistory.