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flashphoner avatar flashphoner commented on June 23, 2024

We didn't test passing external MediaStream object to our API.
Most likely it does not work out of the box. Please post your case on our tech forums at https://forum.flashphoner.com We will report once we have any news on this issue.

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khayamy001 avatar khayamy001 commented on June 23, 2024

I was able to fix the issue with some minor modification to the client library. I don't think there is an way to do it without this change. It would be a nice feature perhaps, considering most people who would want to integrate the webrtc to rtmp functionality probably already have a way of getting their MediaStream.

For example, this way it would be possible to create a custom MediaStream object from the Web Audio API (see: https://developer.mozilla.org/en-US/docs/Web/API/AudioContext/createMediaStreamDestination), which in the current scenario is impossible.

Thanks for the reply!

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flashphoner avatar flashphoner commented on June 23, 2024

We have implemented canvas capturing feature and publishing stream over WebRTC.

Please checkout our demo app.

https://demo.flashphoner.com/client2/examples/demo/streaming/media_devices_manager/media_device_manager.html

https://demo.flashphoner.com/client2/examples/demo/streaming/media_devices_managermanager.js

Here you can capture stream from HTML5 Canvas. You need to choose "Canvas" source instead of Cam.
Perhaps it would help to capture arbitrary MediaStream in your case.

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