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Comments (6)

mmahmoudian avatar mmahmoudian commented on July 23, 2024

Few points:

  1. Would you please provide the full version of Flameshot here (edit your post). In this current format this bug report is invalid
  2. how are you triggering Flameshot?

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Acpear avatar Acpear commented on July 23, 2024

Hey there! I've been wondering if you might be able to help me out with something. It's a bit strange, but I was wondering if you could try pressing the Ctrl + s (save) key to see if Flameshot will save the selected area? That way, we can get a better idea of where the problem might be coming from. Is it something with the buttons, or could it be something internal? Thanks so much in advance!

It sounds like you want flameshot to run normally (press "save," do "save") and fast ("it takes a lot of time opening"). The first one is a functional problem that might be solved after some debugging time and validated immediately. However, the second one is less clear and targetable, depending on many factors from system, Wayland, software, etc.

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Chaliuz avatar Chaliuz commented on July 23, 2024

Sorry for the delay.

  • I edited the message and put the result of: "flameshot --version" command, this is correct?

  • I tried to trigger flameshot in many ways and the same thing happens in all of them:

    • With i3 window manager command.
    • Clicking the tray icon.
    • Calling flameshot in a terminal (using: flameshot gui)
  • When I use ctrl+s the problem is the same.

  • I noticed that while the save window is loading the processor is 100%, and it lasts until the window is closed:
    Peek 26-06-2024 00-24

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mmahmoudian avatar mmahmoudian commented on July 23, 2024

@Chaliuz

I edited the message and put the result of: "flameshot --version" command, this is correct?

If you install Flameshot through AUR, then the flameshot --version should give you the commit hash in the parenthesis:

image

If you install from official Arch/Manjaro repository, then the parenthesis will be empty

Please update the original post accordingly

Calling flameshot in a terminal (using: flameshot gui)

The Gif you provided in the original post and the one in your last post does not fit flameshot gui because you are activating pin as well. Would you please confirm that running only /usr/bin/flameshot gui without any other argument would give you the same CPU usage, same freezing, and also same pinned screenshot.

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Chaliuz avatar Chaliuz commented on July 23, 2024

Hello, thanks for answering.

  • I updated the original post with the flameshot version.
  • Yes, running the command /usr/bin/flameshot gui gives me the same result.
  • Actually the pinned screenshot is the saving window, after a little more than 1 minute of loading the interface appears, but it's very slow.
  • Here is other video with the previous command:

Peek 27-06-2024 20-30

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Chaliuz avatar Chaliuz commented on July 23, 2024

hello,

I recently notice that other program that uses the same window in order to save a file gets the exact same problem,
I think the problem is the library that draws those windows, I don't know how to change it :(.

Peek 30-06-2024 16-41

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