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Filippo Maggioli's Projects

ata icon ata

This repository contains the code related to the article Efficiently Parallelizable Strassen-Based Multiplication of a Matrix by its Transpose.

cblas-strassen icon cblas-strassen

This repository contains an efficient implementation of the Strassen's algorithm with a CBLAS-compatible interface, supporting all the four standard datatypes: single and double floating point precision real and complex numbers.

cut icon cut

A dependency-free C++ utility toolkit for speeding up productivity and ease the coding part of large projects.

fem-laplacian icon fem-laplacian

This repository contains a MATLAB function for computing the Finite Element Method (FEM) discretization of the Laplace-Beltrami operator on triangular meshes. The discretization is parametric on the polynomial's order of the hat functions.

gpu-fractals icon gpu-fractals

This repository contains some sample code for generating fractals by taking advantage of GPU computing power given by the OpenGL compute shaders.

newton-fractals icon newton-fractals

This repository contains a shader implementation of the procedural Newton's fractal patterns on triangular meshes, as presented in the paper Newton's Fractals on Surfaces via Bicomplex ALgebra.

plant-water-diffusion icon plant-water-diffusion

This repository contains the implementation of the water diffusion model, as described in the paper A Physically-inspired Approach to the Simulation of Plant Wilting.

plant-wilting-simulation icon plant-wilting-simulation

This repository contains the implementation of the simulator for the plant wilting process, as described in the paper A Physically-inspired Approach to the Simulation of Plant Wilting.

river-generator icon river-generator

This repository contains an application for procedural generation of heightmaps of terrains containing rivers.

shader-canvas icon shader-canvas

This repository provides a small application for the execution of OpenGL fragment shaders on a blank canvas.

slime-manifold icon slime-manifold

This repository contains the code for computing a slime mold simulation on triangular manifold meshes, as described in the manuscript MoMaS: Mold Manifold Simulation for real-time procedural texturing.

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