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Name: Filippo Maggioli
Type: User
Bio: Postdoctoral researcher in Computer Graphics at "Sapienza - University of Rome"
Twitter: FilippoMaggioli
Name: Filippo Maggioli
Type: User
Bio: Postdoctoral researcher in Computer Graphics at "Sapienza - University of Rome"
Twitter: FilippoMaggioli
This repository contains the code related to the article Efficiently Parallelizable Strassen-Based Multiplication of a Matrix by its Transpose.
This repository contains an efficient implementation of the Strassen's algorithm with a CBLAS-compatible interface, supporting all the four standard datatypes: single and double floating point precision real and complex numbers.
A dependency-free C++ utility toolkit for speeding up productivity and ease the coding part of large projects.
This repository contains a MATLAB function for computing the Finite Element Method (FEM) discretization of the Laplace-Beltrami operator on triangular meshes. The discretization is parametric on the polynomial's order of the hat functions.
Fork of ProjectPhysX/FluidX3D
Applied 3D geometry in C++, with a focus on surface meshes.
This repository contains some sample code for generating fractals by taking advantage of GPU computing power given by the OpenGL compute shaders.
This repository contains a shader implementation of the procedural Newton's fractal patterns on triangular meshes, as presented in the paper Newton's Fractals on Surfaces via Bicomplex ALgebra.
This repository contains the code implementing the paper Orthogonalized Fourier Polynomials for Signal Approximation and Transfer.
This repository contains the implementation of the water diffusion model, as described in the paper A Physically-inspired Approach to the Simulation of Plant Wilting.
This repository contains the implementation of the simulator for the plant wilting process, as described in the paper A Physically-inspired Approach to the Simulation of Plant Wilting.
This repository contains an application for procedural generation of heightmaps of terrains containing rivers.
This repository provides a small application for the execution of OpenGL fragment shaders on a blank canvas.
This repository contains the code for computing a slime mold simulation on triangular manifold meshes, as described in the manuscript MoMaS: Mold Manifold Simulation for real-time procedural texturing.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.