Comments (6)
You can call the end
method first, and then call the start
method to restart.
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@fengyuanchen the problem is that I have some actions in the end
event and I don't want to be executed at least if finished for real.
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You can also remount the component.
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@fengyuanchen that is not feasible for my use case.
I created a PR adding the restart method.
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You can call the
end
method first, and then call thestart
method to restart.
end
method make totalMilliseconds
to be zero, then countdown cannot start again using start
method.
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Supports this as of v2.1.0.
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Related Issues (20)
- Vue 3 compatibility HOT 4
- Does not work with disabled options api HOT 1
- update not working HOT 1
- can support vue 2.x? HOT 1
- README still mentions a `dist` directory that no longer exists
- Why pause and continue methods are not public ? HOT 1
- Is it possible to make the `handleVisibilityChange` listener as prop option ? HOT 1
- How to show only hours ? HOT 2
- Is it possible to show 1/10th of seconds or 1/100th of seconds? HOT 1
- [Feature Request] Add universal support for vue 2.7.x + 3.x HOT 2
- How can I get the totalSeconds data in the @progress event? HOT 1
- restart the countdown HOT 2
- Custom Interval error HOT 1
- How to stop the count ? HOT 1
- How to create count up HOT 1
- 5690.11.0.
- Does this library emit an event when countdown finish? HOT 1
- auto-start does not work with Composition API HOT 2
- The render function crashes when using @vue/compat. HOT 2
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