Comments (1)
Specifically, NDEBUG is one of those very old-school macros for which being
defined to ANY value, including 0, is treated as true. (Any argument you could
make that this is stupid, that undefined should mean "available for other code
to set the default" as opposed to false, would be wasted on me because I agree,
but it is what it is.) Defining NDEBUG to 0 means to turn off debugging code,
same as defining it to 1. So, the fix is:
< #define NDEBUG 1
---
> //#define NDEBUG 1
693c693
< if (!NDEBUG) {
---
> #if !NDEBUG
695c695
< }
---
> #endif
701c701
< if (!NDEBUG) {
---
> #if !NDEBUG
703c703
< }
---
> #endif
Original comment by [email protected]
on 26 Jul 2013 at 9:49
from cpp-btree.
Related Issues (20)
- compilation on non-c++2011 & safe_btree_multiset : done
- Warnings/Compile Errors Generated on VC11 HOT 1
- Does not compile Ubuntu HOT 1
- Support C++11 STL interface HOT 1
- Building failure with gcc 4.5.1
- Why the size_type is ssize_t but not size_t?
- Many strict-aliasing warnings
- Can cpp-btree support the compilers without C++11? HOT 1
- Patch to support pre-c++11 compiler HOT 5
- Missing the include of <stdint.h> in btree.h
- Crash on test
- COMPILE_ASSERT problem HOT 1
- Please consider proposing btree to C++17
- Patch for /README
- Typo in the comparator constructor code
- Doesn't compile on Windows & Visual Studio, missing ssize_t HOT 5
- COMPILE_ASSERT problem HOT 6
- Suppress compiler warning HOT 4
- btree requires key to be Default Constructibe HOT 1
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