Comments (2)
Je pense finalement que ce code devrait rester dans le code du jeu.
N'ayant pas écrit le code ce serait plus compliqué pour moi de le maintenir et de le faire évoluer, donc je pense qu'il vaut mieux qu'il reste entre tes mains.
De plus j'ai mis les doigts dans beaucoup de trucs, entre la lib, le code de base du jeu et les outils je pense qu'il serait préferable que tu gères ça @jbalestr42 si tu es ok.
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Ouaip pas de problème, guillaume ou franfra feront peut-etre ça, j'ai encore pas mal de chose à faire de mon côté aussi !
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Related Issues (20)
- Console can not handle function with the same type as parameter
- PackageHeader::EntryKey -> PackageHeader::EntryIndex
- PostEffect
- PackageReader/Header HOT 4
- cosinusInterpolation HOT 1
- Package compiler HOT 6
- Add audio sound listener support to AudioManager
- Camera must be non copyable
- Ring buffer et index negatif HOT 6
- Implement automatic frame detection
- add doc in LevelMap.cpp
- Crash quand on change d'etat avec la console et qu'on quitte la console
- Array3D HOT 6
- make pck HOT 3
- octo::CharSprite HOT 3
- Remove the list from the particle system
- Gerer la resolution
- Laisser le systeme de posteffect dans tout les cas.
- Allow PostEffectManager to apply a fragment on a constrained rectangle HOT 1
- AudioManager
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