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Comments (22)

favll avatar favll commented on September 23, 2024 2

Due to the throtteling the -c option does not work at the moment. We have released a hotfix so that you can use the map without the -c option. However, it will not be as fast as before. We are currently evaluating options to achieve higher scan speeds again.

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carze avatar carze commented on September 23, 2024 1

Playing around with a multi-account implementation of PokemonGo-Map seems to be working well. If PoGoMap's pycurl method could somehow be adapted to use multiple accounts I think it could be just as good as before throttling kicked in.

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EiTeR94 avatar EiTeR94 commented on September 23, 2024

same issue

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nvhk avatar nvhk commented on September 23, 2024

the same

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nborrmann avatar nborrmann commented on September 23, 2024

Google or PTC Account?

With or without -c?

What happens if you enable/disable -c?

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EiTeR94 avatar EiTeR94 commented on September 23, 2024

with/without -c same issue

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grisha0000 avatar grisha0000 commented on September 23, 2024

Happening since this morning as well, -c doesnt work at all, without -c it works but gets traceback on 1/3 of the scans, says something related to line 131 in search.py and line 110 in models.py

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casper-gh avatar casper-gh commented on September 23, 2024

@nborrmann same error with/out -c

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casper-gh avatar casper-gh commented on September 23, 2024

Check this out guys: (something got patched)

https://www.reddit.com/r/pokemongodev/comments/4v36h5/is_traffic_being_throttled/

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EiTeR94 avatar EiTeR94 commented on September 23, 2024

https://github.com/AHAAAAAAA/PokemonGo-Map/issues/2513

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nborrmann avatar nborrmann commented on September 23, 2024

Can confirm this behaviour. Works fine when throttling to 1 per second.

... well, it was fun while it lasted.

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casper-gh avatar casper-gh commented on September 23, 2024

can I use this flag here -t 1 -sd 0.2 ?

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nborrmann avatar nborrmann commented on September 23, 2024

@casper-gh No

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ddho23 avatar ddho23 commented on September 23, 2024

Is throttling implemented ?

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Zyrixion avatar Zyrixion commented on September 23, 2024

Same issue~

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Zyrixion avatar Zyrixion commented on September 23, 2024

@favll threaded workers (using multiple accounts/apis) would be the primary idea to reach higher speeds, I should think.

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carze avatar carze commented on September 23, 2024

@Zyrixion guess it depends on whether or not throttling is based off IP or PTC/Google account. Though it'd be hard to believe Niantic would throttle off IP as you can have multiple people in the same household playing and it might cause issues there.

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NHLGames avatar NHLGames commented on September 23, 2024

I am still getting errors even after the recent fix.

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NHLGames avatar NHLGames commented on September 23, 2024

Are you talking about this fork?
https://github.com/modrzew/pokeminer

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carze avatar carze commented on September 23, 2024

@NHLGames no this one https://github.com/shiona/PokemonGo-Map

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NHLGames avatar NHLGames commented on September 23, 2024

Ah ok. I just tried it, but I keep getting "Niantic's servers are under heavy load". The previous version of pogom works the best for me (I get many errors in the console, but it still scans the fastest). Today's update slowed it down considerably (and still produces errors).

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favll avatar favll commented on September 23, 2024

The new Pogom version includes the Api fix.

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