Comments (2)
Having the same issue. Based on my investigation when update_code_signing_settings
is called with bundle_id it would override bundle_id for all targets by default. That means that your extension bundle_id would change.
from fastlane.
In case someone stumbles upon this, as per Maxim-Filimonov comment, removing bundle_id
from update_code_signing_settings
and using targets
instead helped me to resolve this. Here is part of my lane:
...
# app
update_code_signing_settings(
path: project.xcodeproj,
use_automatic_signing: false,
team_id: TEAM_ID,
build_configurations: project.build_configurations,
code_sign_identity: project.code_sign_identity,
profile_name: ENV[project.sign_profile_name],
profile_uuid: ENV[project.sign_profile_type],
targets: [project.target],
)
# extension
update_code_signing_settings(
path: project.xcodeproj,
use_automatic_signing: false,
team_id: TEAM_ID,
build_configurations: project.build_configurations,
code_sign_identity: project.code_sign_identity,
profile_name: ENV[project.sign_extension_profile_name],
profile_uuid: ENV[project.sign_extension_profile_type],
targets: [project.extension_target],
)
gym(
derived_data_path: project.derived_data,
configuration: project.build_configurations,
workspace: project.workspace,
scheme: project.scheme,
export_method: project.export_method,
clean: true,
include_bitcode: false,
include_symbols: true,
export_options: {
manageAppVersionAndBuildNumber: false,
compileBitcode: false,
provisioningProfiles: {
project.bundle => ENV[project.sign_profile_name],
project.extension_service => ENV[project.sign_extension_profile_name],
}
},
)
....
from fastlane.
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from fastlane.