Comments (3)
Here is a problem, the data.details.currency is a string , add will be connect them but not increase right number, and then, the system will set the value is "500" default, when every charactor actor been created.
It means the item pile will always be 500 currency when create, and if a pc have 100 currency to take them, it will be 100500.
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That should be an easy fix, thanks for reporting that
from foundryvtt-itempiles.
Added support for SWADE, and fixed the attribute bug
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Related Issues (20)
- [BUG] - [SYSTEM NAME] - Unlocking as DM does not update lock status on client side HOT 5
- [REQUEST] - OpenD6 Space
- [BUG] - [Cyberpunk Red Core] - Cannot drag item onto scene HOT 1
- [BUG] - [Dnd 5e] - Unable to Summon Default item Pile - Drag and Drop Works HOT 4
- Bug: Merchant Description Locked HOT 2
- [BUG] - [D&D5] - Changing token settings resets pile settings HOT 1
- [BUG] - sfrpg - highlighting even/odd rows HOT 2
- [BUG] - [WWN/D&D 5e/Any?]- Delete when empty setting not respected HOT 2
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- [BUG] - [SWADE] - `On Interact Macro` field doesn't support UUIDs HOT 1
- [BUG] - [PF2E] - Item inspect in merchant window does not show item details HOT 2
- [REQUEST] - Macro to change token(s) to Item Pile HOT 2
- [BUG] - [D&D 5e] - Can't inspect ItemPile as a different actor HOT 1
- [REQUEST] - Add ability to for "Give to character" to send items to different players and not only to your owned tokens HOT 7
- [BUG] - [5e] - "Private - only GMs and user can see messages" does not display the message HOT 7
- [BUG] - [Item Piles] - itemPileFlags not setting flag HOT 1
- [BUG] - [Fallout] - Item settings window to small to see options HOT 1
- [BUG] - [Item Piles] - MIssing Localizations HOT 3
- [BUG] - [5e] - Merchant's rolled items not assigned to custom categories HOT 1
- [BUG] - [D&D5e] - Item not found.... HOT 1
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