Name: Hannah Giovanna Dawson
Type: User
Company: CCP Games
Bio: Senior Backend Engineer, CCP Games London (real job). Lead Developer, Fairly Sad Productions (Independent FOSS/free video game development)
Twitter: FairlySadPanda
Location: London
Hannah Giovanna Dawson's Projects
Emulator for VRChat's Avatars 3.0 system, built on the Unity PlayableGraph API. Low salt, extra protein!
The src for a game of Codenames, designed to work in UdonSharp
FairlySadProductions' core library for U#, helping you make more worlds more faster! 🙌
Just a training project, I'll delete this later.
RMMV Lighting and Time Editor continued from https://forums.rpgmakerweb.com/index.php?threads/lighting-and-time-editor.77169/
Integrate Magisk root and Google Apps (OpenGApps) into WSA (Windows Subsystem for Android)
Google's Open-Match but without having to use Kube
A plugin that includes a sprite renderer that reduces border artifacts and 3 blend mode implementations for WebGL
Robust multiplayer game engine, used by Space Station 14
Clone of Ryujinx
A test for deploying smol things to GHP for VRC use
A TypeScript port of Corescript, the RPG Maker MV engine
A compiler for compiling C# to Udon assembly
A system by which complex events can be sent over the network in Udon for VRChat. Written in U#.
Clone of Yuzu