Comments (7)
LAYOUT_CUBEMAP_23_OFFCENTER has two things different compared to the standard cubemap
- the cube face layout, instead of 3 x 2 cubes, its 2 x 3 cubes (we wanted to pack stereo video Side By Side so 2 x 3 stayed within some bounds of horizontal resolution)
- the actual cube face order and orientation are different. It uses something called a baseball cover layout where we try to keep shared edges together to minimize sharp edge transitions. For example, we keep Left-Center-Right together so it looks like one continuous long strip
You can then apply the offset/offcenter parameter to adjust the offset strength, see Cass Everitt's talk at Oculus Connect 3 (its on the Oculus channel on Youtube) for a pretty good explanation of how it works.
Thanks
from transform360.
Hi,
Any updates on the offset cubemap? Code or documentation?
Thanks so much.
from transform360.
Thanks so much. Now it's clear.
from transform360.
Did anyone ever find Cass Everitt's talk? I looked through the sessions, but I couldn't find anywhere that he is presenting.
from transform360.
Hey, @mikeswanson I found his talk in the playlist. There are two presenters Cass and James. Cass starts talking about different projections around minute 14.
hope it helps :)
from transform360.
Thank you! Of course, I hadn't looked at the Mobile SDK session. :-)
from transform360.
Here's the link for anyone else - https://youtu.be/uSHTsGNFmeM
from transform360.
Related Issues (20)
- FFmpeg crashes with transform360 filter on Nvidia GPU HOT 1
- Speed optimisation for transform360 filter. HOT 4
- "Cross" shaped cubemap layout. Is it possible? HOT 5
- need solution for "libopencv not found" HOT 8
- FYI: branch with Transform360 patch pre-applied. HOT 2
- Unknown filter 'transform360'. HOT 4
- Minor change in ffmpeg - need to modify step 6 for building transform360
- performance problem HOT 10
- About Input to Output Projection Format
- Can't convert from EAC_32 to EQUIRECT HOT 2
- how to compile this in macbookpro
- how to play cubmap vr video in HMD
- Error on compile ffmpeg
- Segment fault (core dumped) HOT 1
- Windows build HOT 13
- License conflict
- Updating README.md
- gcc question HOT 2
- No such filter: 'transform_v1' Error reinitializing filters!
- ‘AVFilter’ has no member named ‘init_dict’ HOT 2
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