Comments (6)
Hello @JordiFB , here are all the requests:
Flow Details.txt
from facebook-sdk-for-unity.
Hi @MartinVavrek, could you send us a detailed list of these requests or a log file to review these requests to graph.facebook.com?
Thank you so much in advance for your help
from facebook-sdk-for-unity.
Hi @MartinVavrek, thank you for your report. We have resolved the issue with requests sent to Facebook before FB.init is called. Please update to the newest release of the SDK v16.0.1 to have this change applied.
from facebook-sdk-for-unity.
We are still seeing calls to graph.facebook.com before consent. Attached is a capture of the calls before our consent dialog and before we initialize the SDK
This is with Unity SDK version 16.0.2 and Unity version 2021.3.27f1 and 2021.3.31f1
from facebook-sdk-for-unity.
Callstack of the issue:
0 0x18c935620 [0x18c6c6000 + 2553376] CFNetwork
1 -[FBSDKURLSessionTask start] [0x100a98000 + 48160] FBSDKCoreKit_Basics
2 __55-[FBSDKURLSession executeURLRequest:completionHandler:]block_invoke [0x100a98000 + 47088] FBSDKCoreKit_Basics
3 -[FBSDKURLSession updateSessionWithBlock:] [0x100a98000 + 47312] FBSDKCoreKit_Basics
4 -[FBSDKURLSession executeURLRequest:completionHandler:] [0x100a98000 + 46808] FBSDKCoreKit_Basics
5 -[FBSDKGraphRequestConnection start] [0x1014f4000 + 167700] FBSDKCoreKit
6 -[FBSDKServerConfigurationManager loadServerConfigurationWithCompletionBlock:] [0x1014f4000 + 287412] FBSDKCoreKit
7 -[FBSDKServerConfigurationManager cachedServerConfiguration] [0x1014f4000 + 287200] FBSDKCoreKit
8 GraphRequestPiggybackManager.addServerConfigurationPiggyback(to:) [0x1014f4000 + 587964] FBSDKCoreKit
9 GraphRequestPiggybackManager.addPiggybackRequests(:) [0x1014f4000 + 586016] FBSDKCoreKit
10 @objc GraphRequestPiggybackManager.addPiggybackRequests(:) [0x1014f4000 + 589136] FBSDKCoreKit
11 -[FBSDKGraphRequestConnection start] [0x1014f4000 + 167700] FBSDKCoreKit
12 +[FBSDKGateKeeperManager loadGateKeepers:] [0x1014f4000 + 154536] FBSDKCoreKit
13 FeatureManager.check(:completionBlock:) [0x1014f4000 + 775544] FBSDKCoreKit
14 @objc FeatureManager.check(:completionBlock:) [0x1014f4000 + 776348] FBSDKCoreKit
15 ApplicationDelegate.initializeSDK(launchOptions:) [0x1014f4000 + 432812] FBSDKCoreKit
16 ApplicationDelegate.application(:didFinishLaunchingWithOptions:) [0x1014f4000 + 433988] FBSDKCoreKit
17 @objc ApplicationDelegate.application(_:didFinishLaunchingWithOptions:) [0x1014f4000 + 447964] FBSDKCoreKit
18 -[FBUnityInterface didFinishLaunching:] [0x1080e4000 + 2070604] UnityFramework /users/myproject/iOS/Libraries/FacebookSDK/SDK/Editor/iOS/FBUnityInterface.mm:65
19 CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER [0x18b601000 + 195556] CoreFoundation
20 ___CFXRegistrationPost_block_invoke [0x18b601000 + 194024] CoreFoundation
21 _CFXRegistrationPost [0x18b601000 + 193488] CoreFoundation
22 _CFXNotificationPost [0x18b601000 + 190468] CoreFoundation
23 -[NSNotificationCenter postNotificationName:object:userInfo:] [0x18a59c000 + 178056] Foundation
24 -[UIApplication _callInitializationDelegatesWithActions:forCanvas:payload:fromOriginatingProcess:] [0x18d814000 + 2172868] UIKitCore
25 -[UIApplication _runWithMainScene:transitionContext:completion:] [0x18d814000 + 2170744] UIKitCore
26 -[_UISceneLifecycleMultiplexer completeApplicationLaunchWithFBSScene:transitionContext:] [0x18d814000 + 2170520] UIKitCore
27 _UIScenePerformActionsWithLifecycleActionMask [0x18d814000 + 1632536] UIKitCore
28 __101-[_UISceneLifecycleMultiplexer _evalTransitionToSettings:fromSettings:forceExit:withTransitionStore:]_block_invoke [0x18d814000 + 2186708] UIKitCore
29 -[_UISceneLifecycleMultiplexer _performBlock:withApplicationOfDeactivationReasons:fromReasons:] [0x18d814000 + 1289376] UIKitCore
30 -[_UISceneLifecycleMultiplexer _evalTransitionToSettings:fromSettings:forceExit:withTransitionStore:] [0x18d814000 + 1283476] UIKitCore
31 -[_UISceneLifecycleMultiplexer uiScene:transitionedFromState:withTransitionContext:] [0x18d814000 + 1282148] UIKitCore
32 __186-[_UIWindowSceneFBSSceneTransitionContextDrivenLifecycleSettingsDiffAction _performActionsForUIScene:withUpdatedFBSScene:settingsDiff:fromSettings:transitionContext:lifecycleActionType:]_block_invoke [0x18d814000 + 1281944] UIKitCore
33 +[BSAnimationSettings(UIKit) tryAnimatingWithSettings:fromCurrentState:actions:completion:] [0x18d814000 + 1281108] UIKitCore
34 _UISceneSettingsDiffActionPerformChangesWithTransitionContextAndCompletion [0x18d814000 + 1279708] UIKitCore
35 -[_UIWindowSceneFBSSceneTransitionContextDrivenLifecycleSettingsDiffAction _performActionsForUIScene:withUpdatedFBSScene:settingsDiff:fromSettings:transitionContext:lifecycleActionType:] [0x18d814000 + 1278768] UIKitCore
36 __64-[UIScene scene:didUpdateWithDiff:transitionContext:completion:]_block_invoke.225 [0x18d814000 + 4945432] UIKitCore
37 -[UIScene _emitSceneSettingsUpdateResponseForCompletion:afterSceneUpdateWork:] [0x18d814000 + 1275160] UIKitCore
38 -[UIScene scene:didUpdateWithDiff:transitionContext:completion:] [0x18d814000 + 1274732] UIKitCore
39 -[UIApplication workspace:didCreateScene:withTransitionContext:completion:] [0x18d814000 + 2433496] UIKitCore
40 -[UIApplicationSceneClientAgent scene:didInitializeWithEvent:completion:] [0x18d814000 + 2433100] UIKitCore
41 -[FBSScene _callOutQueue_didCreateWithTransitionContext:completion:] [0x1a3707000 + 59748] FrontBoardServices
42 __92-[FBSWorkspaceScenesClient createSceneWithIdentity:parameters:transitionContext:completion:]_block_invoke.108 [0x1a3707000 + 59436] FrontBoardServices
43 -[FBSWorkspace _calloutQueue_executeCalloutFromSource:withBlock:] [0x1a3707000 + 54528] FrontBoardServices
44 __92-[FBSWorkspaceScenesClient createSceneWithIdentity:parameters:transitionContext:completion:]_block_invoke [0x1a3707000 + 102912] FrontBoardServices
45 _dispatch_client_callout [0x19352b000 + 17132] libdispatch.dylib
46 _dispatch_block_invoke_direct [0x19352b000 + 31788] libdispatch.dylib
47 FBSSERIALQUEUE_IS_CALLING_OUT_TO_A_BLOCK [0x1a3707000 + 39352] FrontBoardServices
48 -[FBSMainRunLoopSerialQueue _targetQueue_performNextIfPossible] [0x1a3707000 + 39036] FrontBoardServices
49 -[FBSMainRunLoopSerialQueue _performNextFromRunLoopSource] [0x1a3707000 + 38952] FrontBoardServices
50 CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION [0x18b601000 + 228016] CoreFoundation
51 __CFRunLoopDoSource0 [0x18b601000 + 224408] CoreFoundation
52 __CFRunLoopDoSources0 [0x18b601000 + 218120] CoreFoundation
53 __CFRunLoopRun [0x18b601000 + 212732] CoreFoundation
54 CFRunLoopRunSpecific [0x18b601000 + 211896] CoreFoundation
55 GSEventRunModal [0x1ce0f6000 + 13640] GraphicsServices
56 -[UIApplication _run] [0x18d814000 + 2289540] UIKitCore
57 UIApplicationMain [0x18d814000 + 2287588] UIKitCore
58 -[UnityFramework runUIApplicationMainWithArgc:argv:] [0x1080e4000 + 97812] UnityFramework /users/myproject/iOS/Classes/main.mm:96
from facebook-sdk-for-unity.
It seems Facebook is starting to send information on app launch finish rather than the init called from the game so is bypassing any attempt to obtain user consent first. Since this is in breach of Privacy legislation, it is an extremely high priority issue that needs immediate attention
from facebook-sdk-for-unity.
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from facebook-sdk-for-unity.