I'm William Chen, also known as Exanite. I'm a website, software, and game developer that is studying computer science at the University of Florida.
Check out my website! https://exanite.dev
Name: William Chen
Type: User
Bio: Website, software, and game developer. Computer science student at the University of Florida.
Location: Gainesville, Florida, USA
Blog: https://exanite.dev
I'm William Chen, also known as Exanite. I'm a website, software, and game developer that is studying computer science at the University of Florida.
Check out my website! https://exanite.dev
Github Actions workflows that I use
Neat little additions to AE2
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Extensions for Arch with some useful features like Systems, Source Generator and Utils.
Toolkit for building accessible web apps with React
A refreshingly simple data-driven game engine built in Rust
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Created by Alex, Andrew, Luke, Michael, and William for the DevLUp Fall 2022 Game Jam.
CEN3031_Bootcamp Assignments
Simple puzzle solver made for the Craft to Exile Minecraft modpack: https://www.curseforge.com/minecraft/modpacks/crafttoexiledissonance
Repository for our UF DevLUp training grounds game jam
Exanite's experimental Discord bot built using Discord.Net
Project for COP3530
Game created by Lei, Ryan, and William in 48 hours for the GDA Spring 2022 Game Jam!
Data-oriented C# Game Engine with libraries & shaders hot-reloading.
Exanite's Github profile repository.
WIP Unity Action RPG inspired by Path of Exile and a variety of other games
Utilities for versioning and building Unity projects.
Collection of miscellaneous code I use for my C# and Unity projects.
Faster and more flexible replacement for Unity's Gizmos. Built on the Unity Universal Rendering Pipeline.
Simple networking framework.
Allows for scene parenting using the UniDi (Zenject/Extenject fork) dependency injection framework.
Dependency Injection Framework for Unity Game Engine
Unity Transport Package (UTP) for Fish-Networking.
C# port of https://github.com/memononen/fontstash
:symbols: A collection of GitHub issue and pull request templates
A weird mix of Tetris and the gravitation potion from Terraria. Originally made in FNA, now made using my custom game engine.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.