Comments (4)
In the future, packaging by third-parties will most likely not be necessary with the new -halflife
flag landing in release binaries soon. See this commit that has not landed on GitHub here yet
How it works is like this:
- Grab FTEQW for your platform
- Place it (or point it via
-basedir
to) your Half-Life install - Done It will attempt to install the game_valve package from www.frag-net.com's package manager that's now built into FTE andl keep itself updated into the future whenever you start the game and visit the Updates > menu
Not all of that is live yet because we've been busy stomping various issues.
But the gist is, anyone that has a recent version of FTEQW running will automatically grab FreeHL when a valid Half-Life install is detected.
from freecs.
Ah yes, very nice ! Does this work with Counter-Strike too ? I suppose you didn't do it yet but will in the future.
Tell me when it's merged on github, so I can update the FTEQW package for NixOS ! I will probably provide a little wrapper too that will launch fteqw -basedir ~/.local/share/freehl
or something the like.
from freecs.
Yes, Counter-Strike will be handled too! The mod + libre code thing can be installed and kept updated from within the Custom Game menu. I got it all running locally (and have committed most of the crucial update handling code to Nuclide) and am merely ironing out edge cases and streamlining all the routines related to downloading and running mods.
The only thing I need to take care of is a dedicated server, which can probably be made into a distro package. However I need to talk to Spoike (the fteqw chef) about that. The engine 'package' manager being used to update the code and game archives may be desirable in that case also - I gotta consult with him a bit on the best course of action there
from freecs.
Since then I changed the way releases are packages. I think the .pk3 archive blob solution is as easy as it is going to get for a while until FTE is fully able to update itself and FreeHL + mods.
from freecs.
Related Issues (20)
- install questions HOT 19
- missing crosshairs
- bullet patterns/randomness
- Have you tought of making a Kickstarter campaign for making free assets for FreeHL & CS? HOT 4
- FreeCS doesn't find listen server on LAN, but can join it through console HOT 1
- Movement stutters HOT 8
- FTEQW forks HOT 4
- Ragdolls
- CORS issues
- dedicated server HOT 27
- settings not saved HOT 4
- server.cfg 'hostname' truncated
- dump cvarlist to file? HOT 2
- understanding the systemd units HOT 7
- dedicated server questions
- no MOTD when changing hostname
- wiki
- How do you actually play? HOT 2
- problems and also a question HOT 7
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from freecs.