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natashamjaques avatar natashamjaques commented on June 4, 2024

Hey, they didn't have this in the original environments, meaning agents couldn't tell which way other agents were facing. We could have this in the rendering for humans, but agents shouldn't get to see it.

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eugenevinitsky avatar eugenevinitsky commented on June 4, 2024

Oh interesting, but then they can never know if they're at risk of being hit by a beam? Makes sense to not do this since that's how it is in the paper but I'm curious about this decision.

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natashamjaques avatar natashamjaques commented on June 4, 2024

Yeah, it's weird that they're not allowed to see this, but I think we need to stick with how the original environments work for replicability purposes.

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eugenevinitsky avatar eugenevinitsky commented on June 4, 2024

Closed since it's not part of the original papers.

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