Michael Bradford's Projects
Building a library of commonly used methods, functions and structures that I end up trying to implement for game design. This will be a general, global library to lay the seeds for further development projects.
Java port of Ephemeris calculations by Peter Hayes
A Game Engine Written with jMonkey
Repo for Midi Device scripts that I use in FL Studio
Javascript game R & D
A collection of java files and classes during game dev endeavors. Demo releases will be placed in a separate repository (once completed)
A complete 3D game development suite written purely in Java.
Dev repo for Eternal Athiri
Voxel Engine Development
Working Code-Base Dev for ZombieDungeon