Comments (2)
Hi!
I fear I can't help with individual ray or gpu issues; it works on my computer, so I'm not sure how to reproduce this. You might be launching more than one worker with a GPU? This could cause the program to crash. Otherwise, not sure what the issue could be.
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it has never crashed it just worked without using the gpu even if i set "@ray.remote(num_cpus=1, num_gpus=1)" , i just noticed that i had a newer version of ray thats not the same its required by pokerRL[distributed].
but the result is the same.
i checked ray-project/ray#5940 and os.listdir(proc_gpus_path)) return the right value.
i have tried changing @ray.remote(...) and also with just 1 actor and setting numcpus with lower values for the actor, but either it crashes or it works without gpu.
is there any other way to use the gpu without ray?
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