Comments (5)
onaddstream is fired actually. But oniceconnectionstatechange event is not fired. We can add the stream to view on the page, but we don't know if we were connected or not. So we can see the black screen if the connection wasn't established but onaddstream fired.
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Thanks for logging and investigating all of these issues @pantaoran - we're finding the same thing. Since you posted, have there been any changes to note with regard to the iceConnectionState not changing?
It'd be really awesome to have this fixed in Bowser as it's the only way to verify that a connection has been successfully established between two peers - a fairly important piece of most WebRTC implementation puzzles.
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@stefhak any thoughts on this? Could it have been resolved in your latest fixes?
from bowser.
I added the necessary parts to the C API for ice connection state I believe though the aggregation between components would need to be checked in case it is specified somewhere. And we could also implement an ice gathering state property fairly easily.
from bowser.
Awesome, thanks so much for your work on this. When might we expect this to be updated in the AppStore?
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Related Issues (20)
- Crashes on IPhone 5 v8.4 HOT 2
- Environment Camera 90 degrees off HOT 1
- TURN silently fails when the server is configured to use an empty REALM HOT 1
- Bowser UI distorted on iPhone 6S Plus HOT 3
- Bowser support for stream
- WebRTC not working on iOS 9.3 HOT 2
- Why the software history was not kept? HOT 1
- WebRTC support HOT 1
- Video Call issue HOT 3
- Detect bowser user agent HOT 1
- Not working on iPad Pro HOT 1
- Bowser "Show Console" (iOS) HOT 1
- If in a frame or iframe issues HOT 3
- Broken RTCP communications between Bowser and Chrome
- Crash when trying to access camera on iOS 10.1.1 HOT 2
- Crash on iOS 10.1.1 due to gstreamer bug
- Bowser app (iOS) don't request Location permissions!
- Browsing webrtc.github.io/samples/ doesnโt work
- Missing config in info.plist causing crash. HOT 1
- Is this library dead?
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