Comments (4)
It should be possible to add screen capture and make that available as another type of video source. However, this has limited use on an iOS device as video capture is paused whenever you switch to another app.
from bowser.
Thats good to know! I think for our immediate use case the user would be confined to the app more or less, so they wouldn't switch to other apps. For context, we are working on a tool to screencast InVision, Marvel, and Framer prototypes to a user research dashboard and right now our app is somewhat limited on all other AV stuff, outside of screencasting a webview. So we were looking at a WebRTC option.
from bowser.
You are welcome to dig deeper in to this, but it's unfortunately not a use-case we will be able to prioritise near term.
from bowser.
I think the GStreamer camera source element (called avfvideosrc) we use on OS X and iOS supports screen capture. I've never tried that functionality though and I don't know what is needed to get it working on iOS. I would expect some kind of statement that one is going to capture the screen so that the user is aware that the application does that.
from bowser.
Related Issues (20)
- Crashes on IPhone 5 v8.4 HOT 2
- Environment Camera 90 degrees off HOT 1
- TURN silently fails when the server is configured to use an empty REALM HOT 1
- Bowser UI distorted on iPhone 6S Plus HOT 3
- Bowser support for stream
- WebRTC not working on iOS 9.3 HOT 2
- Why the software history was not kept? HOT 1
- WebRTC support HOT 1
- Video Call issue HOT 3
- Detect bowser user agent HOT 1
- Not working on iPad Pro HOT 1
- Bowser "Show Console" (iOS) HOT 1
- If in a frame or iframe issues HOT 3
- Broken RTCP communications between Bowser and Chrome
- Crash when trying to access camera on iOS 10.1.1 HOT 2
- Crash on iOS 10.1.1 due to gstreamer bug
- Bowser app (iOS) don't request Location permissions!
- Browsing webrtc.github.io/samples/ doesnโt work
- Missing config in info.plist causing crash. HOT 1
- Is this library dead?
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from bowser.